VR Locomotion: Air Grab
Task
Create and implement a form of movement (locomotion) in VR.
Idea
My idea was to create movement, by grabbing and pulling yourself through the air. Thereby, an intuitive and interactive way of moving through VR can be used.
Implementation
The movement was created and programed using Unity, and the virtual environment consist out of external assets.
Tasks
- Unity VR implementation & setup
- C# programming
Module
Expanded Realities - Elective: Travel & Transit